PhotoWebbers best feature is its philosophy and approach which result in an easy fast workflow (another nice feature). Here is a list of PhotoWebber's less abstract features.

 

Instant Web Pages
Using PhotoWebber, Photoshop designs are made into web pages within seconds, and require little to no effort from the user.

Two Steps
Using PhotoWebber is typically a two step process.
First, a Photoshop file is imported. As it imports PhotoWebber is analyzing it, looking for button rollovers, popup menus, the documents background color, solid areas of color that can be defined in HTML, and much more.
Next the Build All command is chosen and PhotoWebber builds the page. It outputs every GIF or JPEG, writes the HTML, programs the buttons. Pretty much everything needed to make a complete working web page. That's it - you are done!

Comps and test pages usually just use the two step process. Users who are deploying a final web page may user PhotoWebber's other features in between the two steps to polish their page. For instance, hyperlinks and URL destinations for buttons will be assigned, compression settings for files may be set, or QuickTime or Flash media may be added to the page. PhotoWebber has a rich environment for building complete web pages.

Why You Need This
The advantages of the "instant web page" are legion. It can change your workflow, letting you build comps, experiments, and test pages as the design develops rather than doing it all at the end. The ease and power of PhotoWebber mean that very sophisticated web development is within reach even if you know no HTML at all.
If you are a seasoned web pro then PhotoWebber is heaven sent, because the HTML it creates is simple, clean, and direct. With PhotoWebber you can get over the tedious hump of slicing, compositing, and layout and get to the heart of your work.

 

Buttons, Rollovers, Click States, and Popup Menus - Automatically

In PhotoWebber, interactivity is done with layers. Unlike slicing and weird document "states", we find layers easier to think about and to manipulate. A PhotoWebber user might think to himself "When this button layer is rolled over, I'd like this message layer to pop up". It is a very natural way to think about your document.
When the page is ultimately built it may, in fact, be sliced, but this is PhotoWebber's concern, not yours.
PhotoWebber has a nifty button editor that lets you use menus to specify one layer as another layers rollover state, etc. But a far quicker way of getting buttons set up can be done in Photoshop as you create the layers by simply naming them.

 

Rollover Buttons
In Photoshop: make a layer that you want to be a button. Resources
In Photoshop: make another layer, name it the same as your previous layer, but put _r at the end of its name. (For example, your layers might be named Resources and Resources_r)Resources_r
That's it! When you import your Photoshop file into PhotoWebber, it will recognize that one layer is the rollover state for another. Everything else (programming, slicing, compositing) is handled for you. Now it's a button!

Popup Menus Made Easy

Rollover buttons are all very well and fine, but what about something a little more aggressive? PhotoWebber also lets you specify mouseclick states (_c), pop up graphics (_p), and pop down graphics (_h) using simple names. But, more than that you can also do full out popup menus that use graphics for menu items, instead of just text.

Resources foot
moon
In Photoshop: make some rollover buttons (see above). Plan for one to be the menu, and the others to be the menu items. At this point, if you were to import into PhotoWebber you would just get three buttons.
Resources_mIn Photoshop: add one layer that is the menu background. Place that layer below the two menu items and be sure it intersects them. Name that layer the same as your trigger layer, but with _m added to its name. (For example, your trigger might be named Resources and your menu background would be named Resources_m)
All Done! When you import this file into PhotoWebber, it will automatically recognize the menu items and build the menu for you. It will handle the programming, slicing, and compositing for you.

No Constraints
When using PhotoWebber the difficulties of HTML do not constrain your design. Buttons and their rollovers can be different sizes. Buttons can be obscured by other layers. Popup menu items don't have to be contiguous, they can appear anywhere on the document, even in other frames!(try THAT in other packages - wait they can't even do popup menus with graphics.).

And best of all, if you name your layers you can build complete working web pages in seconds.

 

Interactivity Preview

PhotoWebber 2 lets users preview the interactivity of buttons and menus before the page is built. This handy little feature is great for making sure your page is working "just so" before building.

 

Text as Text or Graphics

Photoshop text layers include both the actual text typed in and the graphic representation of that text — including attributes such as font, size, anti-aliasing and color. PhotoWebber can output these layers as either a graphics (GIF / JPEG / PNG) or as regular HTML text.

HTML text has the advantage of being editable, searchable by web engines, can have hyperlinks on individual words, and much quicker to download. However, it suffers the disadvantages of losing some font information, and, without anti-aliasing it doesn't look as nice.

Because PhotoWebber can interpret both parts of the Photoshop layer, you can change any Photoshop text layer to real text - or back - at any time.

 

QuickTime, Flash, Shockwave, Applet Support

PhotoWebber 2 now supports Java Applets as well as QuickTime, Flash, and Shockwave movies. All can be inserted with just a menu click.

HTML Extensions
PhotoWebber 2 is also extendable. Extensions can be easily defined in XML. In the future PhotoWebber may be able to support many more media types (SVG, VRML) and features. To get the latest PhotoWebber extensions, or to upload your own, go to http://www.photowebber.com/Support/supportExtensions.html

 

Page Alignment

PhotoWebber 2 is the first package to introduce page alignment for pages regardless of whether they are layed-up using tables or cascading style sheets.

PhotoWebber has left, center, and right alignment of the whole page. DHTML authors rejoice!

 

Back Seat Driver

PhotoWebber features a “Back Seat Driver,” or Interactive Warnings Window, that spots and logs incompatibilities with different Web browsers and operating systems, then takes the added step of offering suggestions for the best fix. For example, PhotoWebber may display an alert that Netscape 4 doesn’t support a particular type of scrolling. Instead of disallowing the use of the scroll settings and stopping work, the Interactive Warnings Window simply adds it to a list of errors and suggested fixes.

Most warnings are accompanied by one or more buttons which will "fix" the stated problem. Users can activate those fixes at any time, or ignore them. In this way PhotoWebber users get the advantage of leveraging sophisticated HTML features, but are fully informed of their limitations and requirements for using them. Warnings do not interrupt your work. PhotoWebber users are not confronted with dialog after dialog of Yes / No decisions. .

Warnings can also be customized for different situations according to user preferences and the design constraints of their existing site.

 

Works within Existing Site Structure
Most other tools that claim* to convert Photoshop designs to web pages just dump all the files into one directory. If this does not fit into your existing site structure, then too bad for you.
PhotoWebber, on the other hand, was designed with the express purpose of working for you, and to this end it has a number of very sophisticated file handling features so that your designs can be incorporated into any existing web structure, rather than dictating that structure to you. (* ImageReady and others claim to convert Photoshop designs to working web pages, but who ends up doing all the slicing? You do. If these are such great "tools" why does it take hours to use them? )

 

File Organization
When using PhotoWebber users are shown what files will be created when the page is built. Users can create folders and organize the files into those directories. Or, optionally, they can specify a directory on their hard drive to be their site directory. Then they can drag files into the directories and subdirectories of the site folder. No files or folders are created until the page is built, so users are free to shuffle and move files without consequence. Once a page is built, users can choose an Erase Last Build command and then move files freely again.

"Hey! What happens if there are files in that directory that have the same name as the ones you are about to output?" Good question - this is a real world issue that PhotoWebber (and only PhotoWebber) addresses. Files that conflict with others are marked ( ). For any conflicting file users can elect to change the name themselves, have PhotoWebber do it, have that layer/file not output, or simply overwrite the existing file. These choices can be made on files singly, or across the board for all conflicting files.

Thoughtfully Designed
PhotoWebber has been very thoughtfully designed to address all the common problems that web developers might run into when trying to build a complex web page with lots of graphics. File handling, as touched upon in this discussion, may not be the sexiest feature that PhotoWebber sports, but it should illustrate the programs soundness and completeness.

 

Drag and Drop Frames
B
ecause PhotoWebber was designed to build web pages from complete designs created in Photoshop, working with frames is much more intuitive than in standard HTML-based applications.

In standard web-design applications, frame design can be quite complex. First you must decide where frames will be, and what size they will be. Then you must create a separate HTML page for each frame. Finally, each specific web page is assigned to be “inside” each frame.

In PhotoWebber, you simply create page designs in Photoshop, import the file, and tell PhotoWebber where to insert the frames. That’s it. PhotoWebber takes care of the technicalities.

If clients change their mind, it’s not a problem. Any element can be moved to any frame at any time. Most* elements can even cross frame boundaries. This provides the flexibility to change designs at any time without having to rebuild separate HTML files for each frame just to move a single item.

Frames can be added and moved at any time by inserting a frame divider and dragging it to the desired location. Deleting a frame is as simple as dragging the divider off the edge of the page.

*It warrants mention that buttons and menus work fine across frame boundaries. When we say PhotoWebber doesn't constrain your design, we mean it.

 

Clean Readable HTML - Easy Editing in DreamWeaver or GoLive

All of the HTML and javascript produced by PhotoWebber is very clean. The code is standard HTML. PhotoWebber does not junk up the HTML with custom tags or crazy psuedo tags. The code is neatly laid out and commented. DIV id's, graphic file names, script names, etc are all derived from the names of your original Photoshop layers, so editing the code is a snap.

Runs Everywhere
All of the HTML produced by PhotoWebber works cross-browser and cross-platform, without using redirects. If for any reason you attempt something that might not work in a particular environment PhotoWebber will throw a warning (see Back Seat Driver) describing the problem and presenting a solution.

All of the PhotoWebber generated code is compatible with both GoLive and DreamWeaver. PhotoWebber buttons and menus can have their interactivity previewed in GoLive 5!

Netscape 4
Hey! Do you use LAYERS or DIVS? What do you do about Netscape 4?
- If you've thought of these questions then you are obviously an experienced web developer. When building pages using CSS (Cascading Style Sheets) PhotoWebber uses W3C compliant DIV tags for layout. All DIVs that are created will work in Netscape 4. However, there are cases where Netscape 4 "falls down". PhotoWebber has a Support Netscape 4 flag that if turned on will output a little extra HTML to keep Netscape 4 working. Obviously, if using tables then none of this is relevant.

 

Incorporates Existing Site Content
(Working with DreamWeaver & GoLive)

Hey! Photoshop doesn't build forms, so how can PhotoWebber work with forms?
Good question. We don't want to limit you in any way. PhotoWebber extends support for things it doesn't support through the use of placeholders. PhotoWebber has both placeholder layers and frame placeholders.

Placeholder
Placeholders can be inserted or any layer in PhotoWebber may be designated as a placeholder. A placeholder is a rectangular area that contains HTML code. Users may type the HTML directly into the Source HTML window, select any HTML file from their hard drive, or choose from a list of HTML files within the designated root folder. HTML incorporated using a placeholder becomes part of the web page built by PhotoWebber.

Frame Placeholder
Frames may also be designated as placeholders. A frame placeholder is a frame that contains HTML code created in a separate PhotoWebber session or by any other HTML editor. Users may type in a URL, select any HTML file from their hard drive, or choose from a list of HTML files within the designated root folder.
HTML incorporated using a frame placeholder is referenced by the frame set built by PhotoWebber, but is not incorporated into a page built by PhotoWebber.

HTML Extensions
Advanced users may want to consider writing their own HTML Extension. These are written in XML and are great ways to incorporate other media. Flash, Shockwave, QuickTime, and Applets are all incorporated into PhotoWebber via HTML Extensions.

Animated GIFs
While PhotoWebber cannot create animated GIFs it can use existing ones. Simply import the GIF file with the Link flag turned on. (Or, if you forget, turn it on in the graphics Media Properties pane)

Working with DreamWeaver & GoLive
Hey! So if I have a form or maybe some DHTML animation that I want to do in DreamWeaver or GoLive how can I use PhotoWebber with that?
You can work with PhotoWebber however you see fit. In the cases mentioned you could first develop the form or animation outside of PhotoWebber and then once in PhotoWebber insert a placeholder and import your form/animation into that. Or you can first develop your page in PhotoWebber, insert a placeholder where you want the form to eventually appear, and then build the page and open it in your other editor and finish it by adding the other elements.

 

Tables or Style Sheets

PhotoWebber can use either tables or CSS style sheets to layout the elements on a web page. Tables are recommended if you are targeting 3.0 and earlier browsers.

Switch At Any Time
Unlike standard HTML layout applications, PhotoWebber can switch between Style Sheet and Table layout at any time — without requiring redesign or additional programming. Just click a radio button - nothing else.

All of PhotoWebbers major features (interactivity, color areas, etc.) work in either tables or style sheets. This includes rollovers, click states, pop up graphics, and even pop up menus. In fact, PhotoWebber is so complete that you could put a frame divider on a popup menu, put one frame in table alignment and the other in style sheets, and everything would still work.

Table Granularity & Preview
PhotoWebber 2 outputs much cleaner tables than previous versions and is really focussed on keeping the number of cells and graphics to a minimum. PhotoWebber 2 also introduces a new setting called table granularity which determines the minimum size that any cell can be. And, PhotoWebber 2 has table preview so you can see the table that is going to be generated in advance. If it is not to your liking then you can manipulate the granularity (or more drastically, move graphics) until it is.

 

Devilish Details - Color Areas & Tiling
The proof of an applications completeness is its attention to detail, and PhotoWebber doesn't overlook any.

Color Areas - Wow!
One of PhotoWebber's most powerful features is also its most overlooked. As has been mentioned, PhotoWebber analyzes your Photoshop file while importing. Along with button states and interactivity PhotoWebber is looking for opportunities to optimize. If PhotoWebber sees that a graphic is rectangular and of a solid color then it automatically converts that layer to a Color Area. When a Color Area is outputted it simply defines the rectangle of color using HTML, rather than outputting a graphic file.

Users can insert their own color areas if they wish, or convert any graphic to a color area. And, of course, color areas can be converted back to a graphic if that's really what you desire. We aim to please.

Tiles
PhotoWebber, like every HTML package, can set the background color or put a graphic tile in the background of your web page. But PhotoWebber, unlike any other package, can set a background color and also use Photoshop layers as tiles, which means that tiles can be "feathered" and composited nicely.

Furthermore, when PhotoWebber builds the page it will composite layers to the tiles. This feature is lost on most users until they run afoul in other packages that don't support it. (We should mention that PhotoWebber is the only package that supports this). Here is an example of what we are talking about:

PhotoWebber
other "solutions"

 

System Requirements
(ok - so not exactly a feature)

PhotoWebber works with Photoshop 3.0 or higher, including LE or any graphics application that can write layered .PSD files.

Macintosh

  • System 8.1 or higher
  • Power PC or higher processor
  • 32MB RAM
  • 30MB free hard disk space


Windows

  • Windows 95/98/me or NT/2000
  • Pentium or higher
  • 64MB RAM
  • 30MB free hard disk space

 

 
PRODUCT | BUY | RESOURCES | SUPPORT | NEWS & REVIEWS | PRESS | HOME  
Click to Visit
[ edit ] [ add ]